Brian T as Magumba the Tiefling Sorcerer
Collin as Gwenn the Human Paladin
Brian S as Brandis the Human Wizard
Scott as Eldritch the Human Warlock not named after the bolt
Alex as Orsino the Human Rogue
Lance as Algernon the Human Invoker
Tim as DM
A group of adventures find themselves arrayed around a table in the Yawning Portal by the hands of fate. Gwenn had been sent to investigate the rumors of Undermountain by her superior Paladin Drack. Orsino found himself on the bad end of a con gone wrong. Eldritch was on the lame and Brandis was out to prove himself a great wizard.
As they all sat at there, contemplating the recent news of a newly discovered chamber in the Undermountain, a few of them notice the half-elf lady on the next table completing her negotiation with a dwarf and tiefling. It becomes apparent to Magumba that both the dwarf and tiefling plan to rob the lady of her coins and perhaps her life as well.
Magumba rises from her seat and tries to impress upon the lady that she might be hiring the wrong sort of people. She brushes off Magumba’s concerns and leaves the Yawning Portal with her two new hires. Magumba is confused as to what she should do next and she finally decides that she needs to check on the lady. “Come on guys,” she says to the table of strangers, “the lady needs our help.” Amazingly, all the strangers at the table follow Magumba out the door.
Outside the Yawning Portal they find the dwarf with a few of his friends assaulting the lady across a sewer cannel. The cannel is bridged by a small rickety bridge, but that doesn’t stop Gwenn from rushing across the bridge, only to discover how rickety it really is by almost falling into the sewer.
Brandis get hit with Hedgefire from the tiefling, he ducks back into the Yawning Portal and douses himself with beer to extinguish the fire before returning to the fight.
Orsino jumps on the sewer spout and gets hit with a dizzing curse by the tiefling.
Maguma and Eldricth blast spell after spell at the tiefling and his crew.
Finally they manage to kill all robbers and the adventures rushes over to heal the fallen lady. Suddenly, she jumps up and begins to clap. “Wonderful!” she exclaims, “You are just the sort of brave adventures I was hoping to find. You passed the test of your fighting skill with flying colors!”
What? The adventures stare at her dumbfounded. Who is this lady that just had them slaughter these peoples? Well, they did think they were bad guys robbing a lady.
“My name is Fayne and I have a job for you all if you’re interested. Come, let’s return to the warmth of the Yawning Portal.”
The strangers look at each other over, shrug, then rifle through the bodies before pushing the dead into the sewer. Fayne barely registers any of that and crosses the bridge back to the inn. Orison picks up 6 additional daggers and the party splits 60 gp that the find in a pouch on the tiefling.
Once settled at their old table, Fayne says to them, “My patron is interested in discovering what’s in the newly rediscovered chamber in the Undermountain. I am willing to pay you a lump sum of 200 gp when you return with the information and anything you find there of importance. Your first assignment is to complete the map and the second is to retrieve any magical treasure you find. You will likely be able to keep most of what you find after my sponsor examines and catalogs everything.”
“What can we expect to find in the Undermoutain,” asks someone.
“Oh, the usual riff raff that inhabit the first level. Some down and out humans, some animals, and maybe some monsters,” Fayne replies.
“Anyone else that we should be keeping an out for while we’re down there?”
“Oh, yes! Xeres is my competitor. He’s a swordsman, a wizard, and an all about scoundrel. He’ll want to steal your treasure.”
Orsion slicks his hair back and tries to diplomatic skills, “My lady, 200 seems like such a small amount considering how this venture is a low risk and high rewards for your, but high risk and low rewards for us.”
“Well,” she says as she does some mental calculations, “I can go as high as 250 gp.”
“Done,” sighs Orsino, clearly hoping he could squeeze more from Fayne, “250 gp for the returning members.” Orsino clearly thinking ahead realizes that not everyone has to survive the return trip. Not if he has anything to do about that.
“Great,” she says as she gets up from the table and heads for the portal in the floor, “why not leave now?”
“The fee is 10 gp per person to have us work the winches to lower you down,” bellows the inn keeper as they near the portal, “or keep your gold and work it yourself, but don’t blame me if you fall.” Laughter fills the room from the regulars of the bar.
“You should cover that,” points out Orsino to Fayne.
“Okay, I’ll cover the winching costs and give you all some help,” she says as she pass out a few potions if minor healing.
“Any last questions before you all go down? No? Good luck adventures, I’ll be waiting for your return.”